Tuesday, December 28, 2010

Graduation & Behind the dragon

Oops! I forgot to do this post, was meaning to and got hung up in other business so.... here it goes!

Duke the dragon is what I focused on for portfolio defense for my BFA in Game Art & Design. Through the years of attending the Art Institute of Atlanta I picked up many a skills from various professors and piers. I developed and dove head first into every subject and every program I could get my hands on. After using

UDK quite a bit making various sets of levels as a project manager / modeler / tutor, I confirmed my passion for creating characters and creatures in vivid detail, but I needed a starting point. After studying/watching many films and simply being moved by the level of detail and emotion I felt from the characters, I thought to myself, "If they can do it...". Duke was my first real personal passion that I got to dive into without restrictions of deadlines however balancing his work along with 4 other classes was a little difficult to say the least haha. The dragon evolved more and more with every passing day I put my pen to my tablet, it seemingly just grew on it's own in Zbrush. Around every corner I sought guidance and criticism because I was attempting something out of my major, I wanted him to be film quality. Although I'm far from seeing Duke in a clip comparable to the quality of WETA, Blizzard, or ILM... This year ends with only good feeling in my heart, knowing that I took the biggest step I could towards that goal. The goal to make an impression on today's digital society and inspire others as they've inspired me.A thanks to all my professors, piers, friends & family.

A special thanks to Rodney Allen, Ola&Joe Gardener, Paul Orlando & Tom Baker who insisted on pushing me past my limits and did their best preparing me for the real world.


Thank you all for your time and efforts in keeping up with my blog... Happy New Year! :)


-Christopher M. Chinea

Tuesday, December 7, 2010

Subsurface Rendering

So I've been studying lighting, rendering, and materials using Zbrush BRR.... Took that head that I dis quick the other day and poof! Got this, thought it was worthy of a post. Enjoy!
Thanks for your time,


Christopher M. Chinea

Monday, December 6, 2010

Random Sulpt


In my endless urges to sculpt I decided to step away from my dragon momentarily and sculpt a bust... Here are the results!
Back to work!!! work work work :)

Thanks for your time,

Christopher M. Chinea

Wednesday, December 1, 2010

Duke cont.

I haven't updated my blog in some time so here is a recent turn around of duke that I quickly rendered. Enjoy!

The armor on his neck and tail have yet to be finished in this version. So I simply threw a material on it for rendering purposes.